Survey results 2013 by technologies for The Worldwide and Education. N=273 votes
Exploring the data by regions
| Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
| 3D printing | 3.66 | 20.00 | 20.00 | 60.00 | 20.00 | 10.00 | 10.00 | 10.00 | 50.00 | - |
| Augmented Reality for Learning | 7.33 | 20.00 | 40.00 | 40.00 | 10.00 | 30.00 | 20.00 | 15.00 | 5.00 | 20.00 |
| Cloud computing | 3.66 | 50.00 | 30.00 | 20.00 | 50.00 | 10.00 | 30.00 | - | - | 10.00 |
| Digital accreditations (badges, free and paid digital diplomas) | 2.93 | - | 37.50 | 62.50 | 12.50 | 12.50 | 25.00 | 12.50 | 12.50 | 25.00 |
| E-books and digital libraries | 7.69 | 52.38 | 28.57 | 19.05 | 33.33 | 19.05 | 14.29 | - | 9.52 | 23.81 |
| E-learning Platforms and Architectures | 11.36 | 54.84 | 32.26 | 12.90 | 22.58 | 22.58 | 12.90 | 6.45 | 3.23 | 32.26 |
| Games & Virtual Worlds to foster student's engagement and motivation | 5.49 | 33.33 | 40.00 | 26.67 | - | 40.00 | - | 6.67 | 20.00 | 33.33 |
| Gesture-based computing | - | - | - | - | - | - | - | - | - | - |
| Interactive video lectures and video conferencing | 5.13 | 28.57 | 71.43 | - | 7.14 | 42.86 | 7.14 | - | 7.14 | 35.71 |
| Learning analytics and semantic web | 5.86 | 6.25 | 50.00 | 43.75 | 25.00 | 6.25 | 6.25 | 25.00 | 6.25 | 31.25 |
| Learning Objects reusability and digital repositories | 6.23 | 35.29 | 35.29 | 29.41 | 5.88 | 23.53 | 11.76 | - | 17.65 | 41.18 |
| Massive Open Online Courses | 7.33 | 50.00 | 20.00 | 30.00 | 35.00 | 20.00 | 5.00 | - | 15.00 | 25.00 |
| Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 7.33 | 55.00 | 25.00 | 20.00 | 35.00 | 10.00 | - | - | 15.00 | 40.00 |
| Open Source, Open Standards, and Federated Systems | 4.03 | 45.45 | 36.36 | 18.18 | 27.27 | 9.09 | 18.18 | 18.18 | - | 27.27 |
| P2P online assessment | 2.20 | 33.33 | 33.33 | 33.33 | 16.67 | 16.67 | 16.67 | - | - | 50.00 |
| Remote labs | 3.30 | 44.44 | 33.33 | 22.22 | 11.11 | 11.11 | 55.56 | 22.22 | - | - |
| Simulators | 4.03 | 27.27 | 54.55 | 18.18 | - | 27.27 | - | 9.09 | 36.36 | 27.27 |
| Virtual labs | 5.86 | 31.25 | 68.75 | - | - | 18.75 | 12.50 | 18.75 | 12.50 | 37.50 |
| Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 6.59 | 72.22 | 27.78 | - | 27.78 | 27.78 | 11.11 | - | 5.56 | 27.78 |
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