Survey results 2013 by technologies for North America and Education. N=90 votes
Exploring the data by regions
| Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
| 3D printing | 5.56 | 40.00 | 20.00 | 40.00 | 20.00 | - | 20.00 | - | 60.00 | - |
| Augmented Reality for Learning | 12.22 | 36.36 | - | 63.64 | 9.09 | 27.27 | 18.18 | 27.27 | - | 18.18 |
| Cloud computing | 5.56 | 80.00 | 20.00 | - | 40.00 | - | 40.00 | - | - | 20.00 |
| Digital accreditations (badges, free and paid digital diplomas) | 5.56 | - | 20.00 | 80.00 | 20.00 | - | 20.00 | - | 20.00 | 40.00 |
| E-books and digital libraries | 6.67 | 66.67 | - | 33.33 | 50.00 | 16.67 | 16.67 | - | - | 16.67 |
| E-learning Platforms and Architectures | 6.67 | 50.00 | 50.00 | - | 33.33 | 33.33 | - | - | - | 33.33 |
| Games & Virtual Worlds to foster student's engagement and motivation | 4.44 | 50.00 | 25.00 | 25.00 | - | 25.00 | - | 25.00 | 25.00 | 25.00 |
| Gesture-based computing | - | - | - | - | - | - | - | - | - | - |
| Interactive video lectures and video conferencing | 2.22 | 50.00 | 50.00 | - | - | 50.00 | - | - | - | 50.00 |
| Learning analytics and semantic web | 4.44 | - | 25.00 | 75.00 | 25.00 | - | - | 25.00 | - | 50.00 |
| Learning Objects reusability and digital repositories | 6.67 | 33.33 | 33.33 | 33.33 | - | 33.33 | 16.67 | - | 16.67 | 33.33 |
| Massive Open Online Courses | 6.67 | 50.00 | 16.67 | 33.33 | 33.33 | 33.33 | 16.67 | - | 16.67 | - |
| Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 8.89 | 75.00 | 12.50 | 12.50 | 25.00 | 25.00 | - | - | 12.50 | 37.50 |
| Open Source, Open Standards, and Federated Systems | 3.33 | - | 33.33 | 66.67 | - | 33.33 | - | - | - | 66.67 |
| P2P online assessment | 3.33 | 33.33 | 33.33 | 33.33 | 33.33 | 33.33 | 33.33 | - | - | - |
| Remote labs | 3.33 | 66.67 | 33.33 | - | 33.33 | - | 33.33 | 33.33 | - | - |
| Simulators | 3.33 | 33.33 | 66.67 | - | - | 33.33 | - | - | 33.33 | 33.33 |
| Virtual labs | 5.56 | 20.00 | 80.00 | - | - | - | 20.00 | 40.00 | - | 40.00 |
| Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 5.56 | 100.00 | - | - | 40.00 | 40.00 | 20.00 | - | - | - |
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