Survey results 2011 by technologies for North America and Electrical and Computer Engineering. N=135 votes
Exploring the data by regions
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Augmented Reality for Learning | 6.67 | 55.56 | 11.11 | 33.33 | 66.67 | - | - | 11.11 | 22.22 | - |
Cloud computing | 4.44 | 33.33 | 33.33 | 33.33 | 16.67 | - | 33.33 | 16.67 | 16.67 | 16.67 |
Digital whiteboards | 5.19 | 14.29 | 28.57 | 57.14 | 14.29 | 14.29 | 28.57 | 28.57 | 14.29 | - |
E-books and digital libraries | 11.85 | 31.25 | 50.00 | 18.75 | 6.25 | 18.75 | 25.00 | 18.75 | 18.75 | 12.50 |
E-learning Platforms and Architectures | 11.11 | 40.00 | 40.00 | 20.00 | 40.00 | 20.00 | 6.67 | 13.33 | - | 20.00 |
Games & Virtual Worlds to foster student's engagement and motivation | 8.15 | 9.09 | 18.18 | 72.73 | 36.36 | 36.36 | 9.09 | - | 18.18 | - |
Interactive video lectures and video conferencing | 10.37 | 57.14 | 35.71 | 7.14 | 35.71 | 21.43 | 14.29 | - | 21.43 | 7.14 |
Learning Objects reusability and digital repositories | 5.93 | 12.50 | 37.50 | 50.00 | 12.50 | 25.00 | 12.50 | - | 12.50 | 37.50 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 11.11 | 40.00 | 26.67 | 33.33 | 13.33 | 13.33 | 13.33 | 20.00 | - | 40.00 |
Open Source, Open Standards, and Federated Systems | 2.96 | 25.00 | 25.00 | 50.00 | 50.00 | - | - | 25.00 | - | 25.00 |
Semantic Web and Ontologies for Learning Systems | 0.74 | 100.00 | - | - | 100.00 | - | - | - | - | - |
Simulators, and Virtual and Remote Labs | 16.30 | 36.36 | 31.82 | 31.82 | 13.64 | 27.27 | 9.09 | 9.09 | 22.73 | 18.18 |
Standardization, Reusability and Interoperability Issues | 0.74 | 100.00 | - | - | - | 100.00 | - | - | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 4.44 | 83.33 | 16.67 | - | 33.33 | 16.67 | 16.67 | 16.67 | - | 16.67 |
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