Survey results 2013 by technologies for The Worldwide and Computer Science and Software Engineering. N=315 votes
Exploring the data by regions
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 1.59 | 60.00 | - | 40.00 | 20.00 | 40.00 | - | 20.00 | - | 20.00 |
Augmented Reality for Learning | 3.49 | 9.09 | 27.27 | 63.64 | 18.18 | 9.09 | 18.18 | 36.36 | - | 18.18 |
Cloud computing | 10.48 | 30.30 | 51.52 | 18.18 | 21.21 | 18.18 | 30.30 | 9.09 | 6.06 | 15.15 |
Digital accreditations (badges, free and paid digital diplomas) | 1.90 | 16.67 | 66.67 | 16.67 | 16.67 | - | 16.67 | 16.67 | 16.67 | 33.33 |
E-books and digital libraries | 6.98 | 50.00 | 40.91 | 9.09 | 13.64 | 18.18 | 27.27 | - | 27.27 | 13.64 |
E-learning Platforms and Architectures | 12.70 | 57.50 | 37.50 | 5.00 | 12.50 | 25.00 | 17.50 | 7.50 | 10.00 | 27.50 |
Games & Virtual Worlds to foster student's engagement and motivation | 6.03 | 15.79 | 26.32 | 57.89 | 31.58 | 21.05 | 26.32 | 10.53 | - | 10.53 |
Gesture-based computing | 1.59 | 20.00 | 20.00 | 60.00 | - | 40.00 | - | 40.00 | - | 20.00 |
Interactive video lectures and video conferencing | 2.54 | 50.00 | 25.00 | 25.00 | 12.50 | 25.00 | 25.00 | - | 25.00 | 12.50 |
Learning analytics and semantic web | 6.35 | 30.00 | 45.00 | 25.00 | 25.00 | 15.00 | 20.00 | 15.00 | 20.00 | 5.00 |
Learning Objects reusability and digital repositories | 2.86 | 33.33 | 22.22 | 44.44 | 11.11 | 22.22 | 22.22 | 11.11 | 11.11 | 22.22 |
Massive Open Online Courses | 7.94 | 32.00 | 52.00 | 16.00 | 28.00 | 20.00 | 4.00 | 20.00 | 12.00 | 16.00 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 12.06 | 47.37 | 34.21 | 18.42 | 23.68 | 23.68 | 5.26 | 5.26 | 2.63 | 39.47 |
Open Source, Open Standards, and Federated Systems | 3.49 | 45.45 | 27.27 | 27.27 | 9.09 | - | 18.18 | 27.27 | 27.27 | 18.18 |
P2P online assessment | 0.95 | - | 100.00 | - | - | 33.33 | - | 66.67 | - | - |
Remote labs | 3.17 | 20.00 | 70.00 | 10.00 | 40.00 | 10.00 | 20.00 | - | 10.00 | 20.00 |
Simulators | 4.76 | 40.00 | 40.00 | 20.00 | 13.33 | 13.33 | 6.67 | 6.67 | 40.00 | 20.00 |
Virtual labs | 3.49 | 27.27 | 45.45 | 27.27 | - | 36.36 | 18.18 | - | 27.27 | 18.18 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 7.62 | 62.50 | 33.33 | 4.17 | 16.67 | 33.33 | 8.33 | 4.17 | 4.17 | 33.33 |
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