Survey results 2015 by technologies for Electrical and Computer Engineering and North America. N=24 votes
Exploring the data by disciplines
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 8.33 | 50.00 | 50.00 | - | - | 50.00 | - | 50.00 | - | - |
Augmented Reality for Learning | 8.33 | - | 50.00 | 50.00 | - | - | - | - | - | 100.00 |
Cloud computing | 4.17 | - | - | 100.00 | - | 100.00 | - | - | - | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | - | - | - | - | - | - | - |
E-books and digital libraries | 8.33 | 50.00 | 50.00 | - | - | 50.00 | - | 50.00 | - | - |
E-learning Platforms and Architectures | - | - | - | - | - | - | - | - | - | - |
Games & Virtual Worlds to foster student's engagement and motivation | 4.17 | - | 100.00 | - | - | - | - | - | - | 100.00 |
Gesture-based computing | - | - | - | - | - | - | - | - | - | - |
Intelligent tutoring system | 4.17 | - | - | 100.00 | - | - | - | - | - | 100.00 |
Interactive video lectures and video conferencing | 4.17 | - | 100.00 | - | - | 100.00 | - | - | - | - |
Learning analytics and semantic web | - | - | - | - | - | - | - | - | - | - |
Learning Objects reusability and digital repositories | - | - | - | - | - | - | - | - | - | - |
Massive Open Online Courses | 8.33 | - | 50.00 | 50.00 | 100.00 | - | - | - | - | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 12.50 | - | 100.00 | - | 33.33 | 33.33 | 33.33 | - | - | - |
Open Source, Open Standards, and Federated Systems | - | - | - | - | - | - | - | - | - | - |
P2P online assessment | 4.17 | - | 100.00 | - | 100.00 | - | - | - | - | - |
Remote labs | 12.50 | 33.33 | 66.67 | - | - | 66.67 | - | - | - | 33.33 |
Simulators | 12.50 | 33.33 | 66.67 | - | - | - | - | 33.33 | - | 66.67 |
Virtual labs | 8.33 | - | 100.00 | - | - | - | - | 100.00 | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | - | - | - | - | - | - | - | - | - | - |
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