Survey results 2011 by technologies for Computer Science and Software Engineering and Asia and Oceania. N=66 votes
Exploring the data by disciplines
| Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
| Augmented Reality for Learning | 4.55 | 33.33 | - | 66.67 | 33.33 | - | 33.33 | 33.33 | - | - |
| Cloud computing | 9.09 | 16.67 | 83.33 | - | 16.67 | - | 50.00 | - | 33.33 | - |
| Digital whiteboards | - | - | - | - | - | - | - | - | - | - |
| E-books and digital libraries | 9.09 | 33.33 | 50.00 | 16.67 | 33.33 | - | 33.33 | 16.67 | 16.67 | - |
| E-learning Platforms and Architectures | 13.64 | 22.22 | 66.67 | 11.11 | 22.22 | 22.22 | - | 44.44 | - | 11.11 |
| Games & Virtual Worlds to foster student's engagement and motivation | 12.12 | 12.50 | 50.00 | 37.50 | 12.50 | 37.50 | 12.50 | - | - | 37.50 |
| Interactive video lectures and video conferencing | 7.58 | 40.00 | 40.00 | 20.00 | 40.00 | 20.00 | 20.00 | - | 20.00 | - |
| Learning Objects reusability and digital repositories | - | - | - | - | - | - | - | - | - | - |
| Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 16.67 | 18.18 | 63.64 | 18.18 | 36.36 | 18.18 | - | 27.27 | - | 18.18 |
| Open Source, Open Standards, and Federated Systems | 1.52 | - | 100.00 | - | - | - | - | 100.00 | - | - |
| Semantic Web and Ontologies for Learning Systems | 1.52 | - | - | 100.00 | 100.00 | - | - | - | - | - |
| Simulators, and Virtual and Remote Labs | 9.09 | - | 66.67 | 33.33 | - | 33.33 | 16.67 | 16.67 | - | 33.33 |
| Standardization, Reusability and Interoperability Issues | - | - | - | - | - | - | - | - | - | - |
| Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 15.15 | 30.00 | 60.00 | 10.00 | 40.00 | 20.00 | 20.00 | - | - | 20.00 |
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