Survey results by technologies for the Social and inmersive... cluster and years for The Worldwide and Computer Science and Software Engineering
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2011 N=115 votes | 2012 N=67 votes | 2013 N=48 votes | 2014 N=23 votes | 2015 N=0 votes | |
Games & Virtual Worlds to foster student's engagement and motivation | 38.26 | 34.33 | 39.58 | 52.17 | - |
Gesture-based computing | - | 2.99 | 10.42 | 21.74 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 61.74 | 62.69 | 50.00 | 26.09 | - |