Survey results by technologies for the Social and inmersive... cluster and years for The Worldwide and Telecommunications
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2011 N=33 votes | 2012 N=9 votes | 2013 N=10 votes | 2014 N=4 votes | 2015 N=1 votes | |
Games & Virtual Worlds to foster student's engagement and motivation | 45.45 | 22.22 | 30.00 | 50.00 | 100.00 |
Gesture-based computing | - | 11.11 | 10.00 | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 54.55 | 66.67 | 60.00 | 50.00 | - |