Survey results by technologies for the Social and inmersive... cluster and years for The Worldwide and Mechanical Engineering
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2011 N=4 votes | 2012 N=5 votes | 2013 N=3 votes | 2014 N=6 votes | 2015 N=3 votes | |
Games & Virtual Worlds to foster student's engagement and motivation | 25.00 | 80.00 | 100.00 | - | - |
Gesture-based computing | - | - | - | 16.67 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 75.00 | 20.00 | - | 83.33 | 100.00 |