Survey results 2019 by disciplines for XR and immersive env... and The Worldwide. N=17 votes
Exploring the data by disciplines
Disciplines | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Aerospace | - | - | - | - | - | - | - | - | - | - |
Biomedical Engineering | - | - | - | - | - | - | - | - | - | - |
Chemical and Biochemical Engineering | 5.88 | - | - | 100.00 | - | - | 100.00 | - | - | - |
Civil Engineering | - | - | - | - | - | - | - | - | - | - |
Computer Science and Software Engineering | 23.53 | 25.00 | - | 75.00 | - | 25.00 | - | 50.00 | - | 25.00 |
Control Systems | - | - | - | - | - | - | - | - | - | - |
Electrical and Computer Engineering | 23.53 | - | - | 100.00 | - | 25.00 | 25.00 | 50.00 | - | - |
Electronics | 11.76 | - | - | 100.00 | 50.00 | - | - | - | 50.00 | - |
Energy | - | - | - | - | - | - | - | - | - | - |
Geoscience and Remote Sensing | - | - | - | - | - | - | - | - | - | - |
Industrial | 5.88 | - | - | 100.00 | - | - | 100.00 | - | - | - |
Mechanical Engineering | 5.88 | - | 100.00 | - | - | - | - | - | 100.00 | - |
Other | 11.76 | - | - | 100.00 | - | - | - | 100.00 | - | - |
Robotics | - | - | - | - | - | - | - | - | - | - |
Technology and Engineering Education | 5.88 | - | 100.00 | - | - | - | - | 100.00 | - | - |
Telecommunications | 5.88 | - | 100.00 | - | - | - | - | - | - | 100.00 |
Vehicular Technology | - | - | - | - | - | - | - | - | - | - |
All disciplines | 100.00 | 5.88 | 17.65 | 76.47 | 5.88 | 11.76 | 17.65 | 41.18 | 11.76 | 11.76 |