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Survey results 2019 by technologies for Electrical and Computer Engineering and The Worldwide. N=219 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Adaptive and personalized learning15.5314.7129.4155.8838.2411.768.8211.765.8823.53
Chatbots and Virtual assistants0.46--100.00---100.00--
Cloud computing3.2071.4314.2914.2914.2914.2957.1414.29--
Digital accreditations (badges, free and paid digital diplomas)3.6525.0037.5037.5025.0012.50-25.0025.0012.50
Digital Twins0.46-100.00----100.00--
Distributed remote labs (federated remote labs)5.0236.3618.1845.45--45.459.0927.2718.18
Games & Serious games to foster student's engagement and motivation2.7416.6733.3350.0016.6716.67-33.33-33.33
Intelligent tutoring system10.0518.1827.2754.5522.7322.7322.739.099.0913.64
Internet of Things applications and its use in the classroom/laboratory7.7629.4141.1829.4117.6535.2935.29--11.76
Learning analytics 10.0527.2745.4527.2718.189.0913.6422.7313.6422.73
Massive Open Online Courses4.5740.0060.00-10.0040.0010.0010.0020.0010.00
Mobile apps3.6575.0025.00-25.0025.0012.5012.5012.5012.50
Open Educational Resources and Practices15.5341.1832.3526.4714.7123.538.8211.7638.242.94
Peer online assessment0.46--100.00---100.00--
Remote labs4.5750.0040.0010.0010.00-50.0010.0030.00-
Robotics in the classroom to enhance student motivation4.5770.0020.0010.00-30.0010.00-60.00-
Virtual labs5.9438.4623.0838.467.6923.0846.15-7.6915.38
XR and immersive environments1.83--100.00-25.0025.0050.00--
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