Survey results by technologies for the Learning resources cluster and years for Asia and Oceania and all disciplines
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2019 N=29 votes | 2020 N=15 votes | 2021 N=55 votes | 2022 N=49 votes | 2023 N=7 votes | |
Distributed remote labs (federated remote labs) | 6.90 | - | - | 6.12 | - |
Games & Serious games to foster student's engagement and motivation | 10.34 | 6.67 | 3.64 | 10.20 | 42.86 |
Mobile apps | 13.79 | 6.67 | 5.45 | 6.12 | - |
Open Educational Resources and Practices | 51.72 | 33.33 | 29.09 | 34.69 | 14.29 |
Remote labs (hardware manipulation through a web) | - | 20.00 | 20.00 | 14.29 | 14.29 |
Virtual labs (web-based simulation software) | - | 13.33 | 29.09 | 16.33 | - |
XR and immersive environments | 17.24 | 20.00 | 12.73 | 12.24 | 28.57 |